Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

JulianJuaner

2
Posts
A member registered Mar 15, 2023

Recent community posts

(2 edits)

Thank you for your reply! I guess a branch for the inpainting mask is already used in the current version, as the frame-wise mask is used as p.image_mask input. In addition, I just found that the webui will guess the model type by counting the inputs' dimensions. The program seems to automatically choose the inpainting version as the base model. I am wondering that did you download all checkpoints of RealisticVision1.4, including the inpainting version? Thanks!

Thank you for your great work! It is a novel and impressive idea.

I am unfamiliar with SD webui as I do not have a local PC to run it. But technically, I am wondering how this method can use two kinds of image conditions (ControlNet input and inpainting mask). Is the basic inpainting model (like official sd-v1.5-inpainting) works well on the official ControlNet, even if the ControlNet model is not pretrained based on that inpainting model?